THe Barbarians

Of Shadowgate



Stat requirements: 13 strength, 13 constitution
Races allowed: any
Alignments allowed: any non-lawful
Cannot multiclass with: cavalier, paladin
Hitdice: d14
Saving throws: fort strong, reflex/will weak
Class Skills: athletics, dungeoneering, endurance, survival
Class Feats:
L1: light armor proficiency, medium armor proficiency, shield
proficiency, simple weapon proficiency, martial weapon proficiency,
rage, powerattack, unarmored defense
L4: dodge
L7: damage resistance
L11: greater rage, resistance
L14: mobility
L17: mighty rage
Also: one bonus melee feat at L21, and every five class levels


Art by Sirtiefling at Deviant Art

The barbarian is a fearsome warrior that channels his rage to devastating
effect in battle. Barbarians typically hail from the edge of civilization,
or in some cases, even beyond it. Eschewing the extensive training and 
professionalism found commonly among fighters, the barbarian taps into his
primal rage to more than make up for his lack of regimented training.

Strength and constitution are the main attributes of the barbarian. The 
higher the barbarian’s strength, the better chance he has to hit and damage
his enemy. A high constitution enables the barbarian to withstand more 
punishment in the midst of a fray since they are always right in the middle
of every battle they are in. A good dexterity is also recommended to 
further allow him to avoid blows during combat.

The barbarian’s primary ability in battle is <rage>. Rage increases his 
innate strength, constitution, and will saves throughout its duration. This
allows the barbarian to deal and take a great deal of damage, with its 
effect and duration increasing as the barbarian gains levels.

See also: feats, skills, rage