Global changelog

Updates and announcements

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ilmarinen
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new spell: command undead

Post by ilmarinen » 03 Jan 2020, 00:54

new spell: command undead
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ilmarinen
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new spell: unliving inversion

Post by ilmarinen » 03 Jan 2020, 03:10

new spell: unliving inversion
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ilmarinen
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new spell: shadow vortex

Post by ilmarinen » 03 Jan 2020, 21:34

new spell: shadow vortex
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ilmarinen
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new spell: night armor

Post by ilmarinen » 03 Jan 2020, 21:59

new spell: night armor
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ilmarinen
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new spell: shadow blast

Post by ilmarinen » 03 Jan 2020, 22:08

new spell: shadow blast
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ilmarinen
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new spell: nightmare maw

Post by ilmarinen » 03 Jan 2020, 22:57

new spell: nightmare maw
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ilmarinen
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racall: columns support

Post by ilmarinen » 03 Jan 2020, 23:19

recalling spells now has columns support
refer to <help set>
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ilmarinen
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new player command: reward

Post by ilmarinen » 04 Jan 2020, 17:52

new player command: reward
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ilmarinen
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bugfix: improvised prc spells

Post by ilmarinen » 05 Jan 2020, 01:48

Prestige classes that granted improvised spells (radiant servant, archdruid, rage prophet) no longer need to have them prepared.
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ilmarinen
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prying eyes: killable

Post by ilmarinen » 05 Jan 2020, 02:09

If you target prying eyes in kill command you'll be able to get rid of them.
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ilmarinen
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new prestige class: gravecaller

Post by ilmarinen » 06 Jan 2020, 07:34

new prestige class: gravecaller
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ilmarinen
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levelcheck changes

Post by ilmarinen » 06 Jan 2020, 07:36

you can turn of levelcheck on yourself with set command
there is a new state (bold blue) P on the who list for people you can't adventure with, but can kill
support for classic pk races is there if we want it
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ilmarinen
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score: multicolumn support

Post by ilmarinen » 06 Jan 2020, 07:39

score cot columns setting support. refer to <help set> and <help score>
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ilmarinen
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score: hp appended

Post by ilmarinen » 06 Jan 2020, 07:41

output of hp is now joined into score
hp will output quick version of your condition and status effects
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ilmarinen
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demonsgate: vecna

Post by ilmarinen » 09 Jan 2020, 07:50

Vecna had been changed, his combat pattern slightly modified.
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ilmarinen
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vecna's eye

Post by ilmarinen » 09 Jan 2020, 07:51

vecna's eye had been nerfed
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ilmarinen
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carved will ring

Post by ilmarinen » 09 Jan 2020, 07:51

carved will ring no longer gives unyielding soul
instead it gives will bonus
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ilmarinen
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undead and vamp resistances

Post by ilmarinen » 09 Jan 2020, 07:53

undead and vampires bonuses and penalties have been changed to percentiles
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ilmarinen
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psionic clevel

Post by ilmarinen » 11 Jan 2020, 14:42

psi/psy recieve bonus from clevel bonus and empowered on all of their spells
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ilmarinen
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Re: Global changelog

Post by ilmarinen » 11 Jan 2020, 14:42

break curse can now target living objects
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ilmarinen
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Re: Global changelog

Post by ilmarinen » 11 Jan 2020, 14:43

there is a new spell class: curse. curses should be removable with break curse spell.
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ilmarinen
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contingency fix

Post by ilmarinen » 13 Jan 2020, 11:11

contingency had been fixed
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circe
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Psion Updates

Post by circe » 15 Jan 2020, 02:22

Working on bringing psions and psywarriors more in line with source material. Will be slow-going, but I'll document changes here, usually just with power names unless more explanation is needed.

Reddopsi has been adjusted to function like spell turning, which is more in line with source
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ilmarinen
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vampires: 2 nerfs

Post by ilmarinen » 15 Jan 2020, 16:24

vamps can't drain more than 1.5 their hp
vamps don't have fast healing five in combat
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ilmarinen
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vamps -1 nerf

Post by ilmarinen » 15 Jan 2020, 18:37

fast healing 5 is back in combat due to cat highlight
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ilmarinen
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collector for tharis

Post by ilmarinen » 15 Jan 2020, 20:44

tharis got a collector, located south of the market
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ilmarinen
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new spell: astral projection

Post by ilmarinen » 16 Jan 2020, 13:54

new spell: astral projection
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ilmarinen
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new spell: vision

Post by ilmarinen » 16 Jan 2020, 14:07

new spell: vision
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ilmarinen
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new mystery: ancestor

Post by ilmarinen » 16 Jan 2020, 14:11

new mystery: ancestor
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ilmarinen
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new mystery: lore

Post by ilmarinen » 16 Jan 2020, 14:31

new mystery: lore
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