Global changelog

Updates and announcements

Moderators: elder, overseer, arch, avatar, creator

Post Reply
User avatar
ilmarinen
Posts: 319
Joined: 21 Mar 2019, 22:32

Re: Global changelog

Post by ilmarinen » 02 Oct 2019, 08:13

Globes of invulnerability affect non-targeted damage.
User avatar
ilmarinen
Posts: 319
Joined: 21 Mar 2019, 22:32

Domination, charm, enthrall

Post by ilmarinen » 02 Oct 2019, 09:28

Domination, charm, enthrall: Restriction on whitelist of commands had been lifted if you use these spells and powers alike on non-players.
User avatar
ilmarinen
Posts: 319
Joined: 21 Mar 2019, 22:32

Fast healing

Post by ilmarinen » 02 Oct 2019, 12:33

Fast healing rules are in <help status effects>
User avatar
ilmarinen
Posts: 319
Joined: 21 Mar 2019, 22:32

Re: Global changelog

Post by ilmarinen » 04 Oct 2019, 18:08

<set persist on> will allow you to stay logged even if your idle timer expires.
User avatar
ilmarinen
Posts: 319
Joined: 21 Mar 2019, 22:32

Re: Global changelog

Post by ilmarinen » 05 Oct 2019, 14:36

Angelic aspect will warn you 12 rounds before it fades out unless you return to combat.
User avatar
ilmarinen
Posts: 319
Joined: 21 Mar 2019, 22:32

Re: Global changelog

Post by ilmarinen » 05 Oct 2019, 22:15

Any race can use drow mask now (yet not any alignment)
User avatar
ilmarinen
Posts: 319
Joined: 21 Mar 2019, 22:32

Aorus Devar

Post by ilmarinen » 08 Oct 2019, 07:58

Devar can't be summoned if your level is above 40. You won't be able to do it if any PC character of L41+ is present on the site.
Scale down if you wish to fight him.
User avatar
ilmarinen
Posts: 319
Joined: 21 Mar 2019, 22:32

Devas

Post by ilmarinen » 08 Oct 2019, 10:23

PF-flavoured devas had been added.
They receive substantial subset of innate spells, including dimension door, and +2 cha and dex for their +3 LA.
They are a PK race of good-aligned beings, with some lore based on PF sources: as such, unlike in FR, you can claim mortal origin if you wish and even avatarmail to change your old good-aligned character into this existence. Unlike in PF, though, the degree of their pacifism had been downsized, but I still fully expect someone preaching about goodness to goblins at some poiont.

And yes, they are anti-shades you were asking for.
User avatar
ilmarinen
Posts: 319
Joined: 21 Mar 2019, 22:32

Vampirism

Post by ilmarinen » 09 Oct 2019, 18:00

Features in <help vampire> have been fully implemented.
What is missing for now:
  • Death sequence
  • Discorporation on death
  • Flight in bat form
  • Weather and astronomy effects affecting sun damage
  • IMO my writing in some parts had been horrible, so someone probably should go over what I've written and fix or make better stuff
To apply for vampirism, after readin the help file, roll a character with 10 con score (after all modifiers), as undead don't use it, then find an imm and ask them to do next evals on you:

Code: Select all

FPL("yourname")->set("undead",1)
FPL("yourname")->set("vampire",1)
Non-undead vampires are not supported.
User avatar
ilmarinen
Posts: 319
Joined: 21 Mar 2019, 22:32

Re: Global changelog

Post by ilmarinen » 09 Oct 2019, 18:29

Vampiric death sequence and discorporation on death have been implemented.
A vampire can be raised in combat unless "resurrection" (L9 Cleric) spell is used.
User avatar
ilmarinen
Posts: 319
Joined: 21 Mar 2019, 22:32

Night swarm

Post by ilmarinen » 10 Oct 2019, 07:23

Night swarm (children of the night in SRDs) has been added to vampires.
At this base content for vampires should be complete and fully corresponds to PF srds, with exception of level drain ability we can't implement safely.
User avatar
ilmarinen
Posts: 319
Joined: 21 Mar 2019, 22:32

Re: Global changelog

Post by ilmarinen » 10 Oct 2019, 07:38

Garret made <vampirep> tool for avatars, so they can grant vampirism now too.
User avatar
ilmarinen
Posts: 319
Joined: 21 Mar 2019, 22:32

Re: Global changelog

Post by ilmarinen » 11 Oct 2019, 15:21

View your own command history with <history> command.
User avatar
ilmarinen
Posts: 319
Joined: 21 Mar 2019, 22:32

Re: Global changelog

Post by ilmarinen » 11 Oct 2019, 20:45

Idling with <inactive> won't affect hunger or thirst.
User avatar
ilmarinen
Posts: 319
Joined: 21 Mar 2019, 22:32

Re: Global changelog

Post by ilmarinen » 14 Oct 2019, 12:35

RP flavour subrace for humans, half-elves and half-orcs: Dhampire.
This subrace follows PF rules and as such gets no meaningful bonuses. This subrace exists purely for flavour.
User avatar
ilmarinen
Posts: 319
Joined: 21 Mar 2019, 22:32

New race: Squoles

Post by ilmarinen » 17 Oct 2019, 14:36

Squoles have been added, with three subraces.
Note this race cannot peer and is available to everyone.
User avatar
ilmarinen
Posts: 319
Joined: 21 Mar 2019, 22:32

Score changes

Post by ilmarinen » 17 Oct 2019, 14:42

Score had been written from scratch, I HOPE this will help to modify it with greater ease in the future.

In addition to that, and due to some observations made by some players (blame Diego) the amount of stuff that score displays had been reduced to bare minimum. Some displayed fields depend on your class.
Status related effects that were present in <hp> command are now only there (and in the prompt). Hunger, blood hunger, poison and intox status have been moved to there. If you don't use hunger (undead, or timeless body feat), it won't display for you. If you don't get tired (undead), status won't display for you. Poison won't display unless you're poisoned.
Money are now only in <money>. <money> no longer gives the room you are in an echo.
User avatar
ilmarinen
Posts: 319
Joined: 21 Mar 2019, 22:32

NE affinity for Dhampires

Post by ilmarinen » 17 Oct 2019, 14:44

Dhampires got negative energy affinity as their misc bonus per srd description: negative energy damage will now heal them.
The subrace is now complete.
User avatar
ilmarinen
Posts: 319
Joined: 21 Mar 2019, 22:32

Consuming food for camels

Post by ilmarinen » 17 Oct 2019, 14:49

Checks for stuffed and quenched have been removed from food/drink items.
That means that druids and monks with timeless body and camel ring owners may consume all the food and drinks they like.
User avatar
ilmarinen
Posts: 319
Joined: 21 Mar 2019, 22:32

Re: Global changelog

Post by ilmarinen » 17 Oct 2019, 14:51

Warlocks will bypass spell invulnerability (e.g. globe of invulnerability spell) as their "spells" are not really divided into levels.
User avatar
ilmarinen
Posts: 319
Joined: 21 Mar 2019, 22:32

Re: Global changelog

Post by ilmarinen » 17 Oct 2019, 15:01

Neuter gender had been added into account creation process. If you choose it, the game will refer to you as to "it".
User avatar
ilmarinen
Posts: 319
Joined: 21 Mar 2019, 22:32

Ranged annoyance

Post by ilmarinen » Yesterday, 15:51

Any quiver or other missile pile, like cannonball pouch or shuriken stack should be limitless from now on.
I.e. if you want to shoot, you still need a missile storage, but you don't need to bother about ammo depleating.
Mostly because single combat easily expends hundreds of missiles, because it is made so in other games and overall inconvenience for archers makes them all to carry limitless quivers anyway.
Post Reply