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flee

flee

escape the combat

SYNTAX

flee [stop]

DESCRIPTION

Without an argument will put you in a fleeing position. After some rounds of combat, you will escape the room to random unblocked exit.

Stacking fleeing will increase flee time the number of rounds you have typed in flee command.

To abandon fleeing, use <flee stop> command.

You can also start fleeing just by typing direction you want to flee to, but that won't be as fast.

SEE ALSO

look, sneak, hide_in_shadows

wimpy

manage automatic fleeing

SYNTAX

wimpy [on [PERCENT]]
wimpy off

DESCRIPTION

Wimpy allows you to automatically flee from combat when your hit points are reduced below the % of your total you have specified with the command. Of course, some combat circumstances make it possible to lose more than that % in one shot, so this is not fail safe.

Without an argument, this command will display direction to run to.

To choose where to flee by default use <wimpydir> command.

SEE ALSO

wimpydir, flee, kill

wimpydir

choose where to run

SYNTAX

wimpydir [DIRECTION|retreat]

DESCRIPTION

This command will set the direction you will flee in when in combat.

If the direction isn't set or doesn't work, you will flee in a random direction.

If no direction is specified, it will tell you the current setting.

If 'retreat' is specified it will return you to the previous room if possible.

SEE ALSO

wimpy, flee, kill

flee.txt · Last modified: 2020-06-07 17:51 by rheyn

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